This is just a quick note while reading the VBRB (very-big-red-book). Measuring rules are great, especially coupled with the failed/successful charge rules. I *really* like the fact that you check to see if your charge is in range (from closest base to base) *before* you move models.
We never used to do that, trying to angle a charge/wheel for best impact. Now it is: is it in range? yes? great! it's successful. Move your models to get the most models into base contact with a wheel. No more futzing with the charge, taking it back, futzing some more. It fails if it do this, but it doesn't if I do that... all gone!
Things are looking up :)