Sunday, January 20, 2013

Protectorate of Menoth: 2013 will be the year of the Creator

When I got into WARMACHINE way back when first edition cards were black and white line drawings, I had selected two forces to field, the Protectorate of Menoth and an aggressor Khador army (Khador would be the loaner army for friends)

More and more I ignored the chosen of the Creator and played Khador as my main army. Why? Well, because Menoth relies on unit synergies to win and I managed to make a *very* sub-optinal force that struggled to break even. Essentially I had chosen models that I liked the look of (which is a valid reason, don't get me wrong) instead of researching which unit works best with what other unit.

This was in stark contract to my Khadoran combined arms forces which were giving as good as they were getting. In contract to this the Menoth army felt clunky and fought me as much as the opponent it seemed. I needed to re-tool the army...

NO MORE EXCUSES! The time is now to move on Caspia and in the Thornwood. Time to muster a coherent force and burn the chaff. I've given myself the following goal for 2013: Assemble and paint a coherent and effective 35 point Protectorate of Menoth army. According to this schedule, I would need to completely finish 4 points worth of models per month, considering that the warcaster credits points to the army list.

Even if January is two-thirds over, I think that this is ample time to finish the army compared to a Journeyman League for example. Let us hope that I do not get distracted by new shiny models as the year progresses. Wish me luck.

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